为按钮添加音效

代码示例

using UnityEngine;
using UnityEngine.UI;
using UNIHper;

public class IdleUI : UIBase
{
    // Start is called before the first frame update
    private void Start()
    {
        this.Get<Button>("btn_start")
            .WithSound() // 使用UNIHper/Settings 下默认的音效
            .onClick.AddListener(() =>
            {
                Debug.Log("btn_start clicked");
            });

        this.Get<Button>("btn_start").WithSound("hit_audio"); // 使用自定义的音效
    }
}

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